Badim

Age/Gender: 24, Male
Location: Kaliningrad
Job: flasher

Contact Info

Newgrounds Stats

Sign-Up Date:
5/25/06

Level: 13
Aura: Evil

Rank: Portal Security
Blams: 107
Saves: 303
Rank #: 18,259

Whistle Status: Normal

Exp. Points: 1,720 / 1,880
Exp. Rank #: 15,800
Voting Pow.: 5.50 votes

BBS Posts: 8 (0.01 per day)
Flash Reviews: 50
Music Reviews: 7
Trophies: 5
Stickers: 0

All Flash Reviews

50 Reviews | 9 w/ Responses

Score: 10
Bright in the screen CLNR

"great story"

date: November 15, 2008

awesome game.

November 15, 2008

Author's Response:

Short review.
Great contribution.

Thanks.

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Score: 6
Unholy Island

"plz, make better sequel"

submission: Unholy Island
date: October 18, 2008

great game,
pity that submitter is sponsor of it, not developer. probably all feedback will never reach him (

October 19, 2008

Author's Response:

don't worry Badim, i talked to him and already issued an updated version :)
sequel? who knows :)

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Score: 10
Effect Compilation

"tnx for sharing."

submission: Effect Compilation
date: October 14, 2008

awesome share.

October 14, 2008

Author's Response:

ty.

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Score: 10
Hashi ex Machina

"awesome"

submission: Hashi ex Machina
date: October 8, 2008

it takes a while to beat 32*32 =) great game. i hope you will win FSF!

October 8, 2008

Author's Response:

Thanks, Badim I'm glad you enjoyed it!

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Score: 10
Glow Effect

"very nice"

submission: Glow Effect
date: October 8, 2008

just pad looks like slow... did you use onMouseMove+UpdateAfterEvent? just it looks like onEnterFrame =(

October 8, 2008

Author's Response:

Thank you, Vadim. (: Situation b2Body changes in Event.ENTER_FRAME and there is then the situation is changing graphic tied to the body.

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Score: 10
NEWsupermariobros world1.

"aweosme"

date: September 11, 2008

i love how this game are coded - all things are present. but yeah, small polishing still need to be done - jumpimg from edges, jumping under bricks, etc.

September 11, 2008

Author's Response:

Good to here. :D

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Score: 10
Dragon Rider

"Nice"

submission: Dragon Rider
date: June 18, 2008

Little glithy, but still this is good game.
I suggest you use simple words to determinate difficulty:
Easy/Hard instead of Casual/Hardcore.
And icons instead of Fire/Electro/Ice, since - less text, more gameplays =)

June 18, 2008

Author's Response:

Thanks. Great feedback. And I agree with you about the easy/hard mode rather than Casual/Hardcore. Thanks.

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Score: 7
High Ball

"Plz restrict tab"

submission: High Ball
date: June 6, 2008

Smooth game,
but plz use tabEnabled=false; for ball,
since it is to easy to beat game with pressing Tab->Space.

June 6, 2008

Author's Response:

WOhw.. That is really good advice! Thnx! Didn't thnk about that :(

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Score: 10
Mastermind 3

"BALLS!"

submission: Mastermind 3
date: April 2, 2008

this makes me smile.

April 2, 2008

Author's Response:

Smiling uses fewer muscles than frowning.

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